Portfolio
Everything the studio has built.
Grouped by what it is — games, Unity tooling, the agent-SDLC stack, image-gen infrastructure, and education. Everything that has shipped links to its receipt: a store page, a release, a live build, or the write-up.
5 clusters · 19 projects · 10 with receipts
Games
play & prototype
4 projectsCandyRush runs in your browser, Neon Ladder has a Steam page, DOOMCLONE is playable in the on-site Playground, and SplitCircuit is an early prototype.
CandyRush
playableA roguelite in Early Access. Play the current production build in your browser, or try the public beta — no install, no account. 4 tagged releases so far; no Steam page yet.
DOOMCLONE
playableA browser raycast first-person shooter. Two levels, doors and secrets, pistol/shotgun, enemies and barrels, procedural textures and Web Audio. Play it on-site in the Playground.
SplitCircuit
prototypeAn early prototype, not yet playable.
No public build yet.
Unity tooling
editor tools
5 projectsEditor tools, analyzers, and generators — most are public on the Asset Store or GitHub.
QuickTile Studio
Asset StoreA tile-authoring tool for Unity, published on the Unity Asset Store.
LogSmith
open sourceA logging toolkit for Unity, with a Pro edition. Open source on GitHub, 2 tagged releases.
UTools
27 packagesA first-party Unity toolkit — 27 packages, consumed across projects via UPM local references. Documented in the 31-Hour Run write-up.
2D Character Generator
liveA 2D character-sprite generator, running live in the browser.
Agent-SDLC suite
in development
7 projectsThe stack the fleet runs on. In active development — nothing here is a public release yet.
QiFlow
in developmentAgent-SDLC tooling. In development.
No public release yet.
QiFlowGo
in developmentAgent-SDLC tooling. In development.
No public release yet.
TalkSmith
in developmentAgent-SDLC tooling. In development.
No public release yet.
ActionRunner
in developmentAgent-SDLC tooling. In development.
No public release yet.
Jesus
in developmentAgent-SDLC tooling. In development.
No public release yet.
temp-swarm
in developmentAgent-SDLC tooling. In development.
No public release yet.
Friday
in developmentAgent-SDLC tooling. In development.
No public release yet.
Image-gen infrastructure
GPU pipelines
2 projectsGPU services the studio runs to generate and move image assets.
Education
in development
1 projectEarly work in education.
MinecraftClassroom
in developmentA classroom tool built around Minecraft.
In development.
Need something on this list built for you?
Tell me what you're trying to ship. I'll tell you straight whether agents are the right way to build it — and show you the receipts if they are.